JAVA Development

What is Java?

Java is one of the most popular programming languages first released by Sun Microsystems in 1995. It is currently owned by Oracle and is used for Mobile applications(especially Android apps), desktop applications, web applications, games, database connections, and much more. Java is open-source, free, and provides a huge community support consisting of tens of millions of developers. Java’s object-oriented foundation, rich ecosystem, platform independence, scalability, database prowess, performance, and security, make it a versatile and powerful tool for full-stack development, enabling you to craft robust and adaptable applications.

JAVA object-oriented computer programming language

The difference between the way Java and other programming languages worked was revolutionary. Code in other languages is first translated by a compiler into instructions for a specific type of computer. The Java compiler instead turns code into something called Bytecode, which is then interpreted by software called the Java Runtime Environment (JRE), or the Java virtual machine. The JRE acts as a virtual computer that interprets Bytecode and translates it for the host computer. Because of this, Java code can be written the same way for many platforms (“write once, run anywhere”), which helped lead to its popularity for use on the Internet, where many different types of computers may retrieve the same Web page.

object-oriented programming, use of predefined programming modular units (objects, classes, subclasses, and so forth) in order to make programming faster and easier to maintain. Object-oriented languages help to manage complexity in large programs. Objects package data and the operations on them so that only the operations are publicly accessible and internal details of the data structures are hidden. This information hiding made large-scale programming easier by allowing a programmer to think about each part of the program in isolation. In addition, objects may be derived from more general ones, “inheriting” their capabilities. Such an object hierarchy made it possible to define specialized objects without repeating all that is in the more general ones.

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